CreateHoleOnTerrain

The CreateHoleOnTerrain method creates a Hole On Terrain object in the 3D Window.

 

JavaScript

 

CreateHoleOnTerrain(

       pIGeometry,

       GroupID,

       Description )

 

C#

 

ITerrainHole65 CreateHoleOnTerrain(

       IGeometry     pIGeometry,

       [string       GroupID = ""],

       [string       Description = ""])

 

C++

 

HRESULT CreateHoleOnTerrain(

        IGeometry *  pIGeometry,

        BSTR  GroupID,

        BSTR  Description,

        ITerrainHole65 **   pITerrainHole65) 

 

Parameters

pIGeometry

An IGeometry representing geometric properties and behavior of the HoleOnTerrain.

GroupID

The Project Tree group in which the hole on terrain is created. If it is set to an empty string, the object is created under the root. You can obtain the GroupID by one of the following methods:

·          Create the group using IProjectTree65.CreateGroup.

·          Find the group, if you know the name, using IProjectTree65.FindItem.

·          Traverse the Tree using IProjectTree65 methods such as GetNextItem, until you come to the desired GroupID.

Description

The name of the Hole on Terrain as it appears in the Project Tree. If an empty string is passed into this parameter, TerraExplorer assigns it a unique name.

Return Value

pITerrainHole65

An ITerrainHole65, representing the newly created Hole on Terrain.

Exceptions

See: HRESULT Return Values for a list of possible values returned by the HRESULT.