Navigating – Jumping to a Defined Position

This example shows how to jump to a specific position on the terrain. This example uses the ICreator61 (CreatePosition)and INavigate61 (JumpTo) methods.

 

privatevoid JumpTo()

        {

            try

            {

                var sgworld = new SGWorld61();

                // x,y,height, height type, yaw, pitch, roll, distance

                var newYork = sgworld.Creator.CreatePosition(-74,40.716667,1000,AltitudeTypeCode.ATC_TERRAIN_RELATIVE,0,-45,0,0);

                // x,y,height, height type, yaw, pitch, roll, distance

                var losAngeles = sgworld.Creator.CreatePosition(-118.25,34.05,1000,AltitudeTypeCode.ATC_TERRAIN_RELATIVE,0,-45,0,0);

                if (_evenCall)

                {

                    MessageBox.Show("Click ok to jump to New York city");

                    sgworld.Navigate.JumpTo(newYork);

                }

                else

                {

                    MessageBox.Show("Click ok to jump to Los Angeles");

                    sgworld.Navigate.JumpTo(losAngeles);

                }

                _evenCall = !_evenCall;

            }

            catch (Exception ex)

            {

                MessageBox.Show("Unexpected error: " + ex.Message);

            }

        }