An enum that determines the characteristics of the object’s motion. The enum has the following values:
§ MOTION_GROUND_VEHICLE = 0
the object pitch and roll are determine by the terrain underneath the object.
§ MOTION_AIRPLANE = 1
the object rolls like an airplane on turns and its nose pitch points to the next waypoint.
§ MOTION_HELICOPTER = 2
the object pitch is always -30° and its roll is always 0.
§ MOTION_HOVER = 3
the object pitch and roll are both always 0.
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