FieldOfView

The camera field of view, in degrees. For the globe polygonal engine, this number must be between 1° and 180°, where 1° is the maximum zoom in and 180° is the maximum zoom out. For the voxel engine, this number must be between 5° and 90°. The default field of view is 53°.

 

JavaScript

 

FieldOfView

 

C#

 

double FieldOfView { get; set; }

 

C++

 

HRESULT FieldOfView([out, retval] double* pVal)

HRESULT FieldOfView([in] double pVal)