CreateRegularPolygon creates a polygon with equal-length segments in the 3D Window.
JavaScript |
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CreateRegularPolygon( Position, Radius, NumOfSegments, LineColor , FillColor , GroupID , Description ) |
C# |
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ITerrainRegularPolygon61 CreateRegularPolygon( IPosition61 Position, double Radius, int NumOfSegments, object LineColor = -16711936, object FillColor = -10197916, int GroupID = 0, string Description = "") |
C++ |
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HRESULT CreateRegularPolygon( IPosition61* Position, double Radius, long NumOfSegments, VARIANT LineColor, VARIANT FillColor, LONG_PTR GroupID, BSTR Description, ITerrainRegularPolygon61** pITerrainRegPolygon61) |
Parameters:
Position
An IPosition61 representing the position and orientation of the polygon on the terrain. .
Radius
The radius of the regular polygon in meters.
NumOfSegments
The number of segments the regular polygon has. The more segments, the smoother and more circular it appears.
LineColor
The color of the lines that make up the regular polygon. The color value is used to specify color and transparency values. This parameter can be any of the following:
· An IColor61 object.
· A number which represents the color in ABGR format (0xAABBGGRR). The low-order byte contains a value for the relative intensity of red; the second byte contains a value for green; the third byte contains a value for blue. The high-order byte contains a value for alpha.
· A string that represents HTML color format (“#RRGGBB”).
FillColor
The color which fills the regular polygon, if the alpha value is greater than zero. The color value is used to specify color and transparency values. This parameter can be any of the following:
· An IColor61 object.
· A number which represents the color in ABGR format (0xAABBGGRR). The low-order byte contains a value for the relative intensity of red; the second byte contains a value for green; the third byte contains a value for blue. The high-order byte contains a value for alpha.
· A string that represents HTML color format (“#RRGGBB”).
GroupID
The Project Tree group in which the regular polygon is created. If it is set to zero, the object is created under the root. You can obtain the GroupID by one of the following methods:
§ Create the group using IProjectTree61.CreateGroup.
§ Find the group, if you know the name, using IProjectTree61.FindItem.
§ Traverse the Tree using IProjectTree61 methods such as GetNextItem (), until you come to the desired GroupID.
Description
The name of the regular polygon as it appears in the Project Tree. If an empty string is passed into this parameter, TerraExplorer assigns it a unique name.
Return Value
PITerrainRegPolygon61
An ITerrainRegularPolygon61 representing the newly created regular polygon.
Exceptions
See: HRESULT Return Values for a list of possible values returned by the HRESULT.